00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_CONTEXTGL_HPP 00026 #define SFML_CONTEXTGL_HPP 00027 00029 // Headers 00031 #include <SFML/Config.hpp> 00032 #include <SFML/Window/ContextSettings.hpp> 00033 #include <SFML/System/NonCopyable.hpp> 00034 00035 00036 namespace sf 00037 { 00038 namespace priv 00039 { 00040 class WindowImpl; 00041 00046 class ContextGL : NonCopyable 00047 { 00048 public : 00049 00059 static ContextGL* New(); 00060 00074 static ContextGL* New(const WindowImpl* owner, unsigned int bitsPerPixel, const ContextSettings& settings); 00075 00076 public : 00077 00082 virtual ~ContextGL(); 00083 00094 const ContextSettings& GetSettings() const; 00095 00111 bool SetActive(bool active); 00112 00117 virtual void Display() = 0; 00118 00130 virtual void UseVerticalSync(bool enabled) = 0; 00131 00142 static bool SetReferenceActive(); 00143 00144 protected : 00145 00152 ContextGL(); 00153 00161 virtual bool MakeCurrent() = 0; 00162 00181 static int EvaluateFormat(unsigned int bitsPerPixel, const ContextSettings& settings, int colorBits, int depthBits, int stencilBits, int antialiasing); 00182 00184 // Member data 00186 ContextSettings mySettings; 00187 }; 00188 00189 } // namespace priv 00190 00191 } // namespace sf 00192 00193 00194 #endif // SFML_CONTEXTGL_HPP
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