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GLCheck.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_GLCHECK_HPP
00026 #define SFML_GLCHECK_HPP
00027 
00029 // Headers
00031 #include <SFML/Config.hpp>
00032 #include <SFML/Graphics/GLEW/glew.h>
00033 #include <string>
00034 
00035 
00036 namespace sf
00037 {
00038 namespace priv
00039 {
00044 #ifdef SFML_DEBUG
00045 
00046     // In debug mode, perform a test on every OpenGL call
00047     #define GLCheck(call) ((call), priv::GLCheckError(__FILE__, __LINE__))
00048 
00049 #else
00050 
00051     // Else, we don't add any overhead
00052     #define GLCheck(call) (call)
00053 
00054 #endif
00055 
00063 void GLCheckError(const std::string& file, unsigned int line);
00064 
00069 void EnsureGlewInit();
00070 
00071 } // namespace priv
00072 
00073 } // namespace sf
00074 
00075 
00076 #endif // SFML_GLCHECK_HPP

 ::  Copyright © 2007-2008 Laurent Gomila, all rights reserved  ::  Documentation generated by doxygen 1.5.2  ::