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Image.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_IMAGE_HPP
00026 #define SFML_IMAGE_HPP
00027 
00029 // Headers
00031 #include <SFML/System/Resource.hpp>
00032 #include <SFML/Graphics/Color.hpp>
00033 #include <SFML/Graphics/Rect.hpp>
00034 #include <string>
00035 #include <vector>
00036 
00037 
00038 namespace sf
00039 {
00040 class Renderer;
00041 class RenderImage;
00042 class RenderWindow;
00043 
00048 class SFML_API Image : public Resource<Image>
00049 {
00050 public :
00051 
00056     Image();
00057 
00064     Image(const Image& copy);
00065 
00070     ~Image();
00071 
00080     bool LoadFromFile(const std::string& filename);
00081 
00091     bool LoadFromMemory(const void* data, std::size_t sizeInBytes);
00092 
00103     bool LoadFromPixels(unsigned int width, unsigned int height, const Uint8* pixels);
00104 
00113     bool SaveToFile(const std::string& filename) const;
00114 
00125     bool Create(unsigned int width, unsigned int height, const Color& color = Color(0, 0, 0));
00126 
00134     void CreateMaskFromColor(const Color& transparentColor, Uint8 alpha = 0);
00135 
00148     void Copy(const Image& source, unsigned int destX, unsigned int destY, const IntRect& sourceRect = IntRect(0, 0, 0, 0), bool applyAlpha = false);
00149 
00160     bool CopyScreen(RenderWindow& window, const IntRect& sourceRect = IntRect(0, 0, 0, 0));
00161 
00170     void SetPixel(unsigned int x, unsigned int y, const Color& color);
00171 
00181     const Color& GetPixel(unsigned int x, unsigned int y) const;
00182 
00191     const Uint8* GetPixelsPtr() const;
00192 
00199     void UpdatePixels(const Uint8* pixels);
00200 
00213     void UpdatePixels(const Uint8* pixels, const IntRect& rectangle);
00214 
00219     void Bind() const;
00220 
00228     void SetSmooth(bool smooth);
00229 
00236     unsigned int GetWidth() const;
00237 
00244     unsigned int GetHeight() const;
00245 
00252     bool IsSmooth() const;
00253 
00263     FloatRect GetTexCoords(const IntRect& rectangle) const;
00264 
00271     static unsigned int GetMaximumSize();
00272 
00281     static unsigned int GetValidSize(unsigned int size);
00282 
00291     Image& operator =(const Image& other);
00292 
00293 private :
00294 
00295     friend class Renderer;
00296     friend class RenderImage;
00297 
00304     bool CreateTexture();
00305 
00311     void EnsureTextureUpdate() const;
00312 
00318     void EnsureArrayUpdate() const;
00319 
00324     void Use() const;
00325 
00330     void Reset();
00331 
00336     void DestroyTexture();
00337 
00339     // Types
00341     typedef std::vector<Color> ColorArray; 
00342 
00344     // Member data
00346     unsigned int       myWidth;          
00347     unsigned int       myHeight;         
00348     unsigned int       myTextureWidth;   
00349     unsigned int       myTextureHeight;  
00350     unsigned int       myTexture;        
00351     bool               myIsSmooth;       
00352     mutable ColorArray myPixels;         
00353     mutable bool       myTextureUpdated; 
00354     mutable bool       myArrayUpdated;   
00355     mutable bool       myPixelsFlipped;  
00356 };
00357 
00358 } // namespace sf
00359 
00360 
00361 #endif // SFML_IMAGE_HPP

 ::  Copyright © 2007-2008 Laurent Gomila, all rights reserved  ::  Documentation generated by doxygen 1.5.2  ::