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Randomizer.cpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00026 // Headers
00028 #include <SFML/System/Randomizer.hpp>
00029 #include <stdlib.h>
00030 #include <time.h>
00031 
00032 
00034 // Private data
00036 namespace
00037 {
00038     // Initialize the generator's seed with the current system time
00039     // in milliseconds, so that it is always different
00040     unsigned int InitializeSeed()
00041     {
00042         unsigned int seed = static_cast<unsigned int>(time(NULL));
00043         srand(seed);
00044         return seed;
00045     }
00046 
00047     // Global variable storing the current seed
00048     unsigned int globalSeed = InitializeSeed();
00049 }
00050 
00051 
00052 namespace sf
00053 {
00055 void Randomizer::SetSeed(unsigned int seed)
00056 {
00057     srand(seed);
00058     globalSeed = seed;
00059 }
00060 
00061 
00063 unsigned int Randomizer::GetSeed()
00064 {
00065     return globalSeed;
00066 }
00067 
00068 
00070 float Randomizer::Random(float begin, float end)
00071 {
00072     // This is not the best algorithm, but it is fast and will be enough in most cases
00073 
00074     return static_cast<float>(rand()) / RAND_MAX * (end - begin) + begin;
00075 }
00076 
00077 
00081 int Randomizer::Random(int begin, int end)
00082 {
00083     // This is not the best algorithm, but it is fast and will be enough in most cases
00084 
00085     return rand() % (end - begin + 1) + begin;
00086 }
00087 
00088 } // namespace sf

 ::  Copyright © 2007-2008 Laurent Gomila, all rights reserved  ::  Documentation generated by doxygen 1.5.2  ::