SFML logo
  • Main Page
  • Namespaces
  • Classes
  • Files
  • File List

RenderImageImplFBO.hpp

00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_RENDERIMAGEIMPLFBO_HPP
00026 #define SFML_RENDERIMAGEIMPLFBO_HPP
00027 
00029 // Headers
00031 #include <SFML/Graphics/RenderImageImpl.hpp>
00032 #include <SFML/Window/Context.hpp>
00033 
00034 
00035 namespace sf
00036 {
00037 namespace priv
00038 {
00043 class RenderImageImplFBO : public RenderImageImpl
00044 {
00045 public :
00046 
00051     RenderImageImplFBO();
00052 
00057     ~RenderImageImplFBO();
00058 
00065     static bool IsSupported();
00066 
00067 private :
00068 
00073     virtual bool Create(unsigned int width, unsigned int height, unsigned int textureId, bool depthBuffer);
00074 
00079     virtual bool Activate(bool active);
00080 
00085     virtual void UpdateTexture(unsigned textureId);
00086 
00088     // Member data
00090     unsigned int myFrameBuffer; 
00091     unsigned int myDepthBuffer; 
00092     Context      myContext;     
00093 };
00094 
00095 } // namespace priv
00096 
00097 } // namespace sf
00098 
00099 
00100 #endif // SFML_RENDERIMAGEIMPLFBO_HPP

 ::  Copyright © 2007-2008 Laurent Gomila, all rights reserved  ::  Documentation generated by doxygen 1.5.2  ::