00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_RENDERTARGET_HPP 00026 #define SFML_RENDERTARGET_HPP 00027 00029 // Headers 00031 #include <SFML/System/NonCopyable.hpp> 00032 #include <SFML/Graphics/Color.hpp> 00033 #include <SFML/Graphics/Rect.hpp> 00034 #include <SFML/Graphics/Renderer.hpp> 00035 #include <SFML/Graphics/View.hpp> 00036 00037 00038 namespace sf 00039 { 00040 class Drawable; 00041 class Shader; 00042 00047 class SFML_API RenderTarget : NonCopyable 00048 { 00049 public : 00050 00055 virtual ~RenderTarget(); 00056 00066 void Clear(const Color& color = Color(0, 0, 0)); 00067 00078 void Draw(const Drawable& object); 00079 00093 void Draw(const Drawable& object, const Shader& shader); 00094 00103 virtual unsigned int GetWidth() const = 0; 00104 00113 virtual unsigned int GetHeight() const = 0; 00114 00131 void SetView(const View& view); 00132 00141 const View& GetView() const; 00142 00154 const View& GetDefaultView() const; 00155 00169 IntRect GetViewport(const View& view) const; 00170 00193 Vector2f ConvertCoords(unsigned int x, unsigned int y) const; 00194 00219 Vector2f ConvertCoords(unsigned int x, unsigned int y, const View& view) const; 00220 00250 void SaveGLStates(); 00251 00261 void RestoreGLStates(); 00262 00263 protected : 00264 00269 RenderTarget(); 00270 00278 void Initialize(); 00279 00280 private : 00281 00294 virtual bool Activate(bool active) = 0; 00295 00297 // Member data 00299 Renderer myRenderer; 00300 View myDefaultView; 00301 View myCurrentView; 00302 bool myStatesSaved; 00303 bool myViewHasChanged; 00304 }; 00305 00306 } // namespace sf 00307 00308 00309 #endif // SFML_RENDERTARGET_HPP 00310 00311
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