00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00026 // Headers 00028 #include <SFML/System/Utf.hpp> 00029 #include <exception> 00030 #include <string.h> 00031 00032 00034 // References : 00035 // 00036 // http://www.unicode.org/ 00037 // http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c 00038 // http://www.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.h 00039 // http://people.w3.org/rishida/scripts/uniview/conversion 00040 // 00042 00044 // Private data 00046 namespace 00047 { 00048 // Get the current global locale 00049 std::locale GetCurrentLocale() 00050 { 00051 try 00052 { 00053 return std::locale(""); 00054 } 00055 catch (std::exception&) 00056 { 00057 // It seems that some implementations don't know the "" locale (Mac OS X, MinGW) 00058 return std::locale(); 00059 } 00060 } 00061 } 00062 00063 namespace sf 00064 { 00068 const std::locale& GetDefaultLocale() 00069 { 00070 // It seems that getting the default locale is a very expensive operation, 00071 // so we only do it once and then store the locale for reuse. 00072 // Warning: this code won't be aware of any change of the default locale during runtime. 00073 00074 static std::locale locale = GetCurrentLocale(); 00075 00076 return locale; 00077 } 00078 00079 } // namespace sf
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