, including all inherited members.
AddPoint(float x, float y, const Color &color=Color(255, 255, 255), const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | |
AddPoint(const Vector2f &position, const Color &color=Color(255, 255, 255), const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | |
Circle(float x, float y, float radius, const Color &color, float outline=0.f, const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | [static] |
Circle(const Vector2f ¢er, float radius, const Color &color, float outline=0.f, const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | [static] |
Drawable(const Vector2f &position=Vector2f(0, 0), const Vector2f &scale=Vector2f(1, 1), float rotation=0.f, const Color &color=Color(255, 255, 255)) | sf::Drawable | |
EnableFill(bool enable) | sf::Shape | |
EnableOutline(bool enable) | sf::Shape | |
GetBlendMode() const | sf::Drawable | |
GetColor() const | sf::Drawable | |
GetInverseMatrix() const | sf::Drawable | [protected] |
GetMatrix() const | sf::Drawable | [protected] |
GetOrigin() const | sf::Drawable | |
GetOutlineWidth() const | sf::Shape | |
GetPointColor(unsigned int index) const | sf::Shape | |
GetPointOutlineColor(unsigned int index) const | sf::Shape | |
GetPointPosition(unsigned int index) const | sf::Shape | |
GetPointsCount() const | sf::Shape | |
GetPosition() const | sf::Drawable | |
GetRotation() const | sf::Drawable | |
GetScale() const | sf::Drawable | |
Line(float p1x, float p1y, float p2x, float p2y, float thickness, const Color &color, float outline=0.f, const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | [static] |
Line(const Vector2f &p1, const Vector2f &p2, float thickness, const Color &color, float outline=0.f, const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | [static] |
Move(float offsetX, float offsetY) | sf::Drawable | |
Move(const Vector2f &offset) | sf::Drawable | |
Rectangle(float p1x, float p1y, float p2x, float p2y, const Color &color, float outline=0.f, const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | [static] |
Rectangle(const Vector2f &p1, const Vector2f &p2, const Color &color, float outline=0.f, const Color &outlineColor=Color(0, 0, 0)) | sf::Shape | [static] |
Render(RenderTarget &target, Renderer &renderer) const | sf::Shape | [protected, virtual] |
Rotate(float Angle) | sf::Drawable | |
Scale(float factorX, float factorY) | sf::Drawable | |
Scale(const Vector2f &factor) | sf::Drawable | |
SetBlendMode(Blend::Mode mode) | sf::Drawable | |
SetColor(const Color &color) | sf::Drawable | |
SetOrigin(float x, float y) | sf::Drawable | |
SetOrigin(const Vector2f &origin) | sf::Drawable | |
SetOutlineWidth(float width) | sf::Shape | |
SetPointColor(unsigned int index, const Color &color) | sf::Shape | |
SetPointOutlineColor(unsigned int index, const Color &outlineColor) | sf::Shape | |
SetPointPosition(unsigned int index, const Vector2f &position) | sf::Shape | |
SetPointPosition(unsigned int index, float x, float y) | sf::Shape | |
SetPosition(float x, float y) | sf::Drawable | |
SetPosition(const Vector2f &position) | sf::Drawable | |
SetRotation(float angle) | sf::Drawable | |
SetScale(float factorX, float factorY) | sf::Drawable | |
SetScale(const Vector2f &scale) | sf::Drawable | |
SetScaleX(float factor) | sf::Drawable | |
SetScaleY(float factor) | sf::Drawable | |
SetX(float x) | sf::Drawable | |
SetY(float y) | sf::Drawable | |
Shape() | sf::Shape | |
TransformToGlobal(const Vector2f &point) const | sf::Drawable | |
TransformToLocal(const Vector2f &point) const | sf::Drawable | |
~Drawable() | sf::Drawable | [virtual] |