, including all inherited members.
Drawable(const Vector2f &position=Vector2f(0, 0), const Vector2f &scale=Vector2f(1, 1), float rotation=0.f, const Color &color=Color(255, 255, 255)) | sf::Drawable | |
FlipX(bool flipped) | sf::Sprite | |
FlipY(bool flipped) | sf::Sprite | |
GetBlendMode() const | sf::Drawable | |
GetColor() const | sf::Drawable | |
GetImage() const | sf::Sprite | |
GetInverseMatrix() const | sf::Drawable | [protected] |
GetMatrix() const | sf::Drawable | [protected] |
GetOrigin() const | sf::Drawable | |
GetPixel(unsigned int x, unsigned int y) const | sf::Sprite | |
GetPosition() const | sf::Drawable | |
GetRotation() const | sf::Drawable | |
GetScale() const | sf::Drawable | |
GetSize() const | sf::Sprite | |
GetSubRect() const | sf::Sprite | |
Move(float offsetX, float offsetY) | sf::Drawable | |
Move(const Vector2f &offset) | sf::Drawable | |
Render(RenderTarget &target, Renderer &renderer) const | sf::Sprite | [protected, virtual] |
Resize(float width, float height) | sf::Sprite | |
Resize(const Vector2f &size) | sf::Sprite | |
Rotate(float Angle) | sf::Drawable | |
Scale(float factorX, float factorY) | sf::Drawable | |
Scale(const Vector2f &factor) | sf::Drawable | |
SetBlendMode(Blend::Mode mode) | sf::Drawable | |
SetColor(const Color &color) | sf::Drawable | |
SetImage(const Image &image, bool adjustToNewSize=false) | sf::Sprite | |
SetOrigin(float x, float y) | sf::Drawable | |
SetOrigin(const Vector2f &origin) | sf::Drawable | |
SetPosition(float x, float y) | sf::Drawable | |
SetPosition(const Vector2f &position) | sf::Drawable | |
SetRotation(float angle) | sf::Drawable | |
SetScale(float factorX, float factorY) | sf::Drawable | |
SetScale(const Vector2f &scale) | sf::Drawable | |
SetScaleX(float factor) | sf::Drawable | |
SetScaleY(float factor) | sf::Drawable | |
SetSubRect(const IntRect &rectangle) | sf::Sprite | |
SetX(float x) | sf::Drawable | |
SetY(float y) | sf::Drawable | |
Sprite() | sf::Sprite | |
Sprite(const Image &image, const Vector2f &position=Vector2f(0, 0), const Vector2f &scale=Vector2f(1, 1), float rotation=0.f, const Color &color=Color(255, 255, 255, 255)) | sf::Sprite | [explicit] |
TransformToGlobal(const Vector2f &point) const | sf::Drawable | |
TransformToLocal(const Vector2f &point) const | sf::Drawable | |
~Drawable() | sf::Drawable | [virtual] |